RMA’d the motherboard (only 3 months old) and they sent a new one, so I’m back up and running.
Still working on new character models. The plan is to create base meshes I can make characters with so I don’t have to animate them all separately. Same method I used with past games. Saves a ton of time. Here’s what I have so far
I’m at 714 tris right now. Don’t want to totally optimize the mesh so I have room to modify it for different body types. Still working on the shoulders. Having a hard timing making them look right when the arms are down. Definitely trying to improve my modeling. I get by alright with objects but characters are pretty hard.
I mentioned this in the last post but all my emails were lost. Trying to recover them but if you sent my something recent and I didn’t get back to you, please send it again. Sorry
Have you played Calm Time yet? Looks like it came out in November so I guess I’m late to the party on this one. You should check it out: Calm Time