Hey, it’s been a while since an update, so here’s whats going on lately.
I’m working on Splatter Camp pre-production right now which means boring stuff (lists, spreadsheets, work flows, file naming schemes, etc.) It’s kind of a pain in the ass because if I get something wrong at this stage or don’t anticipate problems that will arise down the line, I’ll have to redo or reconfigure things later.
The teaser video I released was from a demo level. I haven’t started building the actual game levels yet. I’m designing the camp on graph paper right now. When I get to coding, I want to update the pathfinding system I have in place to make it more accurate and avoid things like AI getting stuck in doorways and all that. I’m also planning to make new character models because the old ones are kind of ugly.
It’ll probably be a while before I have screenshots but I’ll keep writing short updates when new things happen. I have a bunch of ideas I don’t want to announce yet in case they don’t make it into the game. Hate to disappoint you guys.